Now that our sprite can jump, it's time to add some blocks for it to jump through!

  • Go to and drag out Interval Event.
  • Click Run to test your event. The bike should turn left 15 degrees every 2 seconds!

The interval() event lets us tell our program to do a certain action every few seconds.

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stage.set_background("city") sprite = codesters.Sprite("bike") sprite.set_size(0.5) sprite.go_to(-200, 0) stage.set_gravity(10) stage.disable_all_walls() def space_bar(): sprite.jump(5) # add other actions... stage.event_key("space", space_bar)
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